Easily create associative array-like structures in 3dsmax
Viewing 53 posts in Application Extensions / 3dsmax
Transform Presets
Save and restore transformations as presets to objects such as cameras, IK handles, etc.
Particle Visualizer and Papervision3D Exporter
A script to visualize particle motion and export particle and camera data to Flash's Papervision 3D
Progress Bar Updater
A struct to simply and easily update a progress bar by providing just start and end values, and calling update()
UI Manager
Save and load rollout settings, such as size, position, control states, items, etc to a preferences file
Network-Render all Cameras
Automatically submit all cameras to a network render, rendering the correct frames, and save the output to the correct directories