Frameworks
Various self-started frameworks built for a variety of languages or purposes
Tools
A collection of smaller stand-alone tools built to solve specific development problems
Coding
- Comment Headings (HTML5)
 Online tool to create large ASCII-style comments within your source code
- Comment Headings (Flash)
 Enable easy navigation of code using GIANT comments made up of block characters
- Form builder7
 Convert a list of text into fully validated, accessible HTML form controls
- MindManager Web Site Creator1
 A powerful VB application that allows me to export a MindManager mindmap to a fully-featured, templated web site
Plugins
A collection of plugins and extensions for various web development frameworks
jQuery
- jQuery ThreeSixty
 Mobile-ready, 360-degree image preview plugin
- jQuery Log
 Logs properties and debugging information about the current jQuery collection
- jQuery Placeholder
 Provides HTML5 placeholder functionality for IE9 and below
- jQuery HashSync
 Provides functionality to synchronise page content with the current URL hash
- jQuery TabSize
 Provides consistent visual tab sizes across browsers for code views
- jQuery Lorem
 Populates elements with sample Latin text
- jQuery Hierarchy
 jQuery plugin to manage and filter a hierarchy of elements
- jQuery Highlight32
 Highlight a form field’s parent tag (or any other selector) as you tab into it.
- jQuery Populate84
 Populate a form or an element's child elements using a JSON object.
Vanilla
- Vanilla SimpleMCE
 A version of TinyMCE that requires minimal configuration but provides ample options
- Vanilla Category Buttons
 A more visual alternative to the default Categories dropdown that ships with Vanilla
- Vanilla Restore Draft
 A more user-friendly implementation of Vanilla's default "draft" functionality
Kohana
A collection of Kohana 2.2 modules
- Kohana Downloader
 A zip-and-download helper for directories
- Kohana AutoView
 Maps method-less URLs to corresponding views
- Kohana Nav
 A complete package to automatically configure, build and style all kinds of menus and site navigation
- Kohana HTML Table
 Powerful library to build HTML table elements from database results
- Kohana Mailer
 Powerful HTML to email module that takes the pain out of emailing
- Kohana Stats
 Developer-centric module that records and displays benchmark results
- Kohana Librarian
 Enables the grouping of related classes under subfolders for easier management and autoloading
- Kohana: Default controller for serving static pages
 Save development time by routing un-routable content to default views
- Kohana FileSystem helper6
 A robust helper to handle everything file and folder-related within Kohana
Application Extensions
A collection of extensions, plugins and scripts for various Windows applications
3dsmax
A collection of MaxScripts written over a 8 year period for Autodesk's 3dsmax. All code can be viewed online at github.com/davestewart/maxscript.
Animation
- Transform Presets
 Save and restore transformations as presets to objects such as cameras, IK handles, etc.
- Particle Visualizer and Papervision3D Exporter1
 A script to visualize particle motion and export particle and camera data to Flash's Papervision 3D
- After Effects Tracker4
 Export 3dsmax objects' tracking data (4-corner pin, 2 point track, position) directly to After Effects
- Camera Animator
 Animates a master camera thourgh a series of locked-off shots, and user-defined times
- Path Controller 2
 A scripted controller setup that allows you to animate the distance along a path in real-world units
- Filter Trackbar Keys
 Show only specific keys / tracks on the trackbar
- Animated Surface Align
 Stick one animated object to the animated surface of another, maintaining orientation in 3 axis
- Scripted Look-at Controller
 A 1-dimensional look-at; useful for trees, billboards, etc.
Cameras
- Transform Presets
 Save and restore transformations as presets to objects such as cameras, IK handles, etc.
- Network-Render all Cameras
 Automatically submit all cameras to a network render, rendering the correct frames, and save the output to the correct directories
- Camera Animator
 Animates a master camera thourgh a series of locked-off shots, and user-defined times
- Vertigo
 The classic Hitchcock "Vertigo" effect
Development Tools
- "List" struct1
 Easily create associative array-like structures in 3dsmax
- Time Stamper
 A struct to make light work of timing tasks, benchmarking, etc
- Progress Bar Updater
 A struct to simply and easily update a progress bar by providing just start and end values, and calling update()
- UI Manager
 Save and load rollout settings, such as size, position, control states, items, etc to a preferences file
- ActiveX Inspector
 Lists all ActiveX controls, and lets you interactively test their methods and properties
- VMS Tidy
 Re-arranges and beautifies Visual MaxScript output
- Excel Functions
 A set of functions to get you started with communication with Excel
Materials
- Multimaterial From Folder
 Create a set of multimaterials from a folder of textures
- Random Multimaterial
 Creates families of slightly-random multimaterials
- MultiMaterial Propogator
 Creates a multimaterial from a folder of bitmaps, based on a template material
- Plane from bitmap
 Builds both planes and materials from a folder of images
- Default Material
 Applies a default material to objects on creation
Modelling
- Spline Tools
 Tools for easily editing the in and out tangents of a spline shape
- Spherical Spline
 Create a perfect sphere using just one spline
- Collapse and Replace
 Collapse multiple objects into one mesh, preserving materials, and optionally replace a single target object.
- Twist Profile
 Apply a curve-defined twist to any geometry
UI Design
- Progress Bar Updater
 A struct to simply and easily update a progress bar by providing just start and end values, and calling update()
- UI Manager
 Save and load rollout settings, such as size, position, control states, items, etc to a preferences file
- ActiveX TreeView Functions
 A set of functions for manipulating ActiveX Treeviews
- HTML Help Template
 An HTML template for a good-looking help system for your scripts
- Flash UI Examples6
 Character select, graphing and joystick control examples of using Flash as a rich interface to 3dsmax
- HTML Interface
 A set of functions that allow you to run any MaxScript command from a rollout's ActiveX HTML control
- Easy Icons
 A range of code-only icons to spice-up your UI and minimize distribution files
Workflow
- Show Last-hidden
 Unhide geometry in the order it was hidden
- Viewport Layout Manager4
 Adds a toolbar that allows you to swap between viewport layouts on the fly, remembering settings per viewport between layouts.
- Open Most-recent File
 Opens the most recent file, be it an autobackup or a saved file
- Get Unmapped Objects
 Selects all objects without proper mapping co-ordinates
- Macro Lister
 Scans all installed macros by category, and creates a dockable tree-view
- Flash UI Examples6
 Character select, graphing and joystick control examples of using Flash as a rich interface to 3dsmax
- Set and get paths
 Assign default paths to both scene and MAXScript directories
Setup
Settings, procedures and tweaks to make using everyday applications easier
- WordPress contact form setup
 How to set up a working, spam-proof WordPress contact form
- Extract project libraries to their own git repositories 
 Safely extract functionality from projects into their own repositories using some simple Git commands.
- Configuring sites in Laravel Homestead
 A rough guide to setting up new sites in Laravel's Homestead, mainly so I don't forget :)
- Fix Windows broken SSH console output
 Fix the seemingly broken output from the out-of-the-box experience of SSH-ing into a VM on Windows, by installing a console emulator and using a different SSH client to Windows' own
- Github & Bitbucket indentation fix2
 Automatically override GitHub and BitBucket's 8-space tab defaults, with per-language support
- FlashDevelop setup
 Set up FlashDevelop to a production-ready state. Also links to downloadable setup.zip.