Frameworks
Various self-started frameworks built for a variety of languages or purposes
Tools
A collection of smaller stand-alone tools built to solve specific development problems
Coding
- Comment Headings (HTML5)
Online tool to create large ASCII-style comments within your source code - Comment Headings (Flash)
Enable easy navigation of code using GIANT comments made up of block characters - Form builder7
Convert a list of text into fully validated, accessible HTML form controls - MindManager Web Site Creator1
A powerful VB application that allows me to export a MindManager mindmap to a fully-featured, templated web site
Plugins
A collection of plugins and extensions for various web development frameworks
jQuery
- jQuery ThreeSixty
Mobile-ready, 360-degree image preview plugin - jQuery Log
Logs properties and debugging information about the current jQuery collection - jQuery Placeholder
Provides HTML5 placeholder functionality for IE9 and below - jQuery HashSync
Provides functionality to synchronise page content with the current URL hash - jQuery TabSize
Provides consistent visual tab sizes across browsers for code views - jQuery Lorem
Populates elements with sample Latin text - jQuery Hierarchy
jQuery plugin to manage and filter a hierarchy of elements - jQuery Highlight32
Highlight a form field’s parent tag (or any other selector) as you tab into it. - jQuery Populate84
Populate a form or an element's child elements using a JSON object.
Vanilla
- Vanilla SimpleMCE
A version of TinyMCE that requires minimal configuration but provides ample options - Vanilla Category Buttons
A more visual alternative to the default Categories dropdown that ships with Vanilla - Vanilla Restore Draft
A more user-friendly implementation of Vanilla's default "draft" functionality
Kohana
A collection of Kohana 2.2 modules
- Kohana Downloader
A zip-and-download helper for directories - Kohana AutoView
Maps method-less URLs to corresponding views - Kohana Nav
A complete package to automatically configure, build and style all kinds of menus and site navigation - Kohana HTML Table
Powerful library to build HTML table elements from database results - Kohana Mailer
Powerful HTML to email module that takes the pain out of emailing - Kohana Stats
Developer-centric module that records and displays benchmark results - Kohana Librarian
Enables the grouping of related classes under subfolders for easier management and autoloading - Kohana: Default controller for serving static pages
Save development time by routing un-routable content to default views - Kohana FileSystem helper6
A robust helper to handle everything file and folder-related within Kohana
Application Extensions
A collection of extensions, plugins and scripts for various Windows applications
3dsmax
A collection of MaxScripts written over a 8 year period for Autodesk's 3dsmax. All code can be viewed online at github.com/davestewart/maxscript.
Animation
- Transform Presets
Save and restore transformations as presets to objects such as cameras, IK handles, etc. - Particle Visualizer and Papervision3D Exporter1
A script to visualize particle motion and export particle and camera data to Flash's Papervision 3D - After Effects Tracker4
Export 3dsmax objects' tracking data (4-corner pin, 2 point track, position) directly to After Effects - Camera Animator
Animates a master camera thourgh a series of locked-off shots, and user-defined times - Path Controller 2
A scripted controller setup that allows you to animate the distance along a path in real-world units - Filter Trackbar Keys
Show only specific keys / tracks on the trackbar - Animated Surface Align
Stick one animated object to the animated surface of another, maintaining orientation in 3 axis - Scripted Look-at Controller
A 1-dimensional look-at; useful for trees, billboards, etc.
Cameras
- Transform Presets
Save and restore transformations as presets to objects such as cameras, IK handles, etc. - Network-Render all Cameras
Automatically submit all cameras to a network render, rendering the correct frames, and save the output to the correct directories - Camera Animator
Animates a master camera thourgh a series of locked-off shots, and user-defined times - Vertigo
The classic Hitchcock "Vertigo" effect
Development Tools
- "List" struct1
Easily create associative array-like structures in 3dsmax - Time Stamper
A struct to make light work of timing tasks, benchmarking, etc - Progress Bar Updater
A struct to simply and easily update a progress bar by providing just start and end values, and calling update() - UI Manager
Save and load rollout settings, such as size, position, control states, items, etc to a preferences file - ActiveX Inspector
Lists all ActiveX controls, and lets you interactively test their methods and properties - VMS Tidy
Re-arranges and beautifies Visual MaxScript output - Excel Functions
A set of functions to get you started with communication with Excel
Materials
- Multimaterial From Folder
Create a set of multimaterials from a folder of textures - Random Multimaterial
Creates families of slightly-random multimaterials - MultiMaterial Propogator
Creates a multimaterial from a folder of bitmaps, based on a template material - Plane from bitmap
Builds both planes and materials from a folder of images - Default Material
Applies a default material to objects on creation
Modelling
- Spline Tools
Tools for easily editing the in and out tangents of a spline shape - Spherical Spline
Create a perfect sphere using just one spline - Collapse and Replace
Collapse multiple objects into one mesh, preserving materials, and optionally replace a single target object. - Twist Profile
Apply a curve-defined twist to any geometry
UI Design
- Progress Bar Updater
A struct to simply and easily update a progress bar by providing just start and end values, and calling update() - UI Manager
Save and load rollout settings, such as size, position, control states, items, etc to a preferences file - ActiveX TreeView Functions
A set of functions for manipulating ActiveX Treeviews - HTML Help Template
An HTML template for a good-looking help system for your scripts - Flash UI Examples6
Character select, graphing and joystick control examples of using Flash as a rich interface to 3dsmax - HTML Interface
A set of functions that allow you to run any MaxScript command from a rollout's ActiveX HTML control - Easy Icons
A range of code-only icons to spice-up your UI and minimize distribution files
Workflow
- Show Last-hidden
Unhide geometry in the order it was hidden - Viewport Layout Manager4
Adds a toolbar that allows you to swap between viewport layouts on the fly, remembering settings per viewport between layouts. - Open Most-recent File
Opens the most recent file, be it an autobackup or a saved file - Get Unmapped Objects
Selects all objects without proper mapping co-ordinates - Macro Lister
Scans all installed macros by category, and creates a dockable tree-view - Flash UI Examples6
Character select, graphing and joystick control examples of using Flash as a rich interface to 3dsmax - Set and get paths
Assign default paths to both scene and MAXScript directories
Setup
Settings, procedures and tweaks to make using everyday applications easier
- WordPress contact form setup
How to set up a working, spam-proof WordPress contact form - Extract project libraries to their own git repositories
Safely extract functionality from projects into their own repositories using some simple Git commands. - Configuring sites in Laravel Homestead
A rough guide to setting up new sites in Laravel's Homestead, mainly so I don't forget 🙂 - Fix Windows broken SSH console output
Fix the seemingly broken output from the out-of-the-box experience of SSH-ing into a VM on Windows, by installing a console emulator and using a different SSH client to Windows' own - Github & Bitbucket indentation fix2
Automatically override GitHub and BitBucket's 8-space tab defaults, with per-language support - FlashDevelop setup
Set up FlashDevelop to a production-ready state. Also links to downloadable setup.zip.